图3 客户端程序简单示意图
客户端打开通信通道,并连接到服务器所在主机的特定端口,向服务器发送请求报文,等待并接收应答,请求结束后关闭通信通道并终止通信。客户端主要程序如下:
Int main(int argc,char *argv[])
if(argc!=3)
printf("error!!!please enter the remote IP and PORT please!!! the form like 192.168.0.* 4000\n");
mysocket=socket(AF_INET,SOCK_STREAM,0); //建立一个套接字
if(mysocket==-1)
printf("error!!! failed to created the new socket,program end here\n");
printf("OK-- you have successful created a socket named mysocket\n");
return(0); //socket 建立不成功,回初始位置
connectcheck=connect(mysocket,(struct sockaddr*)&addr_remote,sizeof(struct sockaddr));
//调用connect函数连接服务器端
if(connectcheck==-1)
printf("error!!!sorry you have failed to connect the remote server!!try again !program end here\n");
// connect不成功回初始位置
printf("OK-- Now you have successful connect the server,this server IP =%s,and it's PORT =%s,now you can communicat with this server!!!!!!!\n ",argv[1],argv[2])
//打印服务器IP地址和端口号
while(1)
bzero(gotbuffer,long);
number=recv(mysocket,gotbuffer,long,0);
//调用阻塞函数
if(number==-1)
printf("error!!! some thing wrong !let you can not got the data form server,program end here\n");
return(0);
gotbuffer[number]='\0';
close(mysocket);
3.2 服务器端程序设计
服务器端可以快速的做出客户端的连接请求反映,服务器端反映来自客户端的连接参数,如连接的IP、连接时间、连接的当前状态等。服务器启动后根据请求提供以下服务:
①打开通信通道并告知本地主机,在某一公认地址上接收客户请求;
②等待客户请求到达该端口;
③接收到重复服务请求,处理该请求并发送应答信号;
④返回第二步,等待另一客户请求;
⑤关闭服务器。
服务器端程序设计的流程如图4所示。